AI Insights · Timothy · October 2021
Top 5 Ultracasual Games Performance in Nigeria Q3 2021
In Q3 2021, ultracasual games in Nigeria showed varied performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into these metrics.
In Q3 2021, ultracasual games in Nigeria exhibited diverse performance trends across various metrics. Here's a detailed look at the top 5 games based on data from Sensor Tower.
Slime it: Slime Game Simulator from Slime4Fun experienced a notable decrease in weekly downloads, starting strong with 2.3K downloads in late June but falling to negligible numbers by mid-August. Weekly revenue also saw a decline, peaking at $96 in early July and dropping to around $14 by the end of September. The weekly active users followed a similar downward trend, starting at 1.5K in late June and decreasing to around 10 by late August.
Draw it from Kwalee Ltd maintained a more consistent performance. Weekly downloads fluctuated between 31 and 109, with a noticeable peak of 109 in mid-August. Revenue remained relatively stable, averaging around $18 per week with minor variations. Active users showed some fluctuation, peaking at 183 in late June and again in mid-August, before declining to 69 by the end of September.
Fluid Simulation by Pavel Dobryakov saw a significant spike in weekly downloads, especially in mid-August, reaching 597, before stabilizing around 45 by the end of September. Revenue also showed an upward trend, peaking at $40 in late August. Active users increased dramatically, peaking at 930 in late August before gradually declining to 463 by late September.
Jelly Dye:Satisfying ASMR Game from AI Games FZ demonstrated a steady increase in weekly downloads, peaking at 267 in early August and maintaining around 180 towards the end of September. Weekly revenue remained stable, averaging around $15 with slight fluctuations. Active users showed a steady increase, peaking at 552 in early August and maintaining around 431 by late September.
Magic Slime: Antistress & ASMR from Finger Art Games had a consistent revenue trend, starting at $9 in late June and increasing to $18 by late September. However, weekly downloads and active users data were negligible throughout the quarter.
For more detailed insights and data, visit Sensor Tower.